Archive for July, 2009

Ending Tuesday Share

Copyright Myhaela

Copyright Myhaela

I’ve decided to end the Tuesday Share posts. I wasn’t getting any feedback on them, and they didn’t seem to draw any additional traffic. In the future items I find on the Internet that interest me enough will get full write-ups here. All other interesting items will be shared through Google Reader. You can see those items, as well as any comments I might have on them,  here.

Add comment July 28, 2009

From Idea to Law: Making Legislation in California Part 2

Part two of a multi-part project explaining how laws are made in California.

Continue Reading Add comment July 28, 2009

Tuesday Share (late) for July 21, 2009

Collection of links to stories and odd things I enjoyed over the last week.

Continue Reading 2 comments July 24, 2009

Reviewing Goals: One Year Later

Writing down my yearly goals has been a great boon to me, and I highly recommend it to everyone.

Continue Reading 2 comments July 23, 2009

From Idea to Law: Making Legislation in California Part 1

An attempt to explain the legislative process in California

Continue Reading 1 comment July 17, 2009

Old Stuff: Necron Heavy Support

So here you can see the the Heavy Support models from my Necron army.  I don’t really use the Monolith that much (as it is an immediate target and the Monolith is no good at taking on Mech lists), got to love that model though, big and intimidating.  Actually Necrons aren’t that great in 5th edition, their troop choice is limited in usefulness, as are the Flayed Ones, and Pariahs (absolutely useless).  So, until the codex gets updated, showing up with this army puts you at an immediate disadvantage.  That being said, they are still numerous people who don’t quite understand how 5th edition changed the game (I’m still learning new things) so if you play well and exploit your opponents ignorance/weakness you can still pull off some great wins.  Anyway the army list will be posted at a latter time as it is in major flux as I update it to deal with 5th edition (total re-write).  Lets get to the models!

Necron Monolith - Laser Bait

Necron Monolith - Laser Bait

Heavy Support fist and we start with the Monolith.  This is a very large model!  About the heights of a Land Raider if you put it on its end.  I used the same paint scheme as was on my warriors: bolt gun metal, with scab red.  The model was base coated black and then the base of the model was given a number of layers of tin bitz to make it look worn as if, partially buried, before dry brushing over with bolt gun, and then a sparse brushing of mithril silver.  Considering it is one of the first models I assembled and painted I think it turned out pretty well.

Heavy Destroyers - Not Great but all You've Got

Heavy Destroyers - Not Great but all You've Got

Heavy Destroyers are the closest the Necron player has to a melta-gun which is absolutely necessary in 5th addition as tanks and transport vehicles come into their own in this iteration of the game.  While very powerful with a strength  9 AP 2 weapon in a full squad that is just 3 shots.  Again the same palette as used through-out the army with the white on the head to draw attention to the face and the blue on the chest for a little variety.

Tomb Spyders - The 'y' makes them Alien

Tomb Spyders - The 'y' makes them Alien

I have a third one of these that isn’t yet painted.  I was getting bored with the palette so I put in another tone of red on the legs.  The one on the right has a particle projector, which is useless as the BS of  2 and can not hit the broadside of a barn.  I haven’t been using them but are including them now as they help keep my warriors coming back.

Necron: Infantry

Necron: Command

Necron: Fleet

2 comments July 15, 2009

Tuesday Share: July 14, 2009

Vernan Falls, Ivan Makarov

Vernan Falls, Ivan Makarov

For those of you who grew up with an NES, Atari 2600, or both – Check out this working demo of Mega Man on the Atari 2600.  Why would someone make a game for a system that stopped being produced 20 years ago?  I don’t know. Because they can?  Because they love classic video games?  I’m just glad they did.

For security buffs this is a disturbing revelation, hackers and ne’er-do-wells have decrypted how social security numbers are assigned and can “reverse engineer” your SSN if they know what year and where you were born!  Is nothing safe?

Have you suspected that American youth are ever more shallow and driven by gross greed?  Now we have charts and models to support it!

Want to play an iconic, classic PC RPG?  Now you can get Daggerfall for free, this is the 2nd chapter of the award winning Elder Scrolls series of open-world RPGs.

Yet another explanation for California’s woes, this time directed at Silicon Valley.

More California stuff:  State issued IOUs now to be regulated by the SEC.  I hope the don’t tranch these and then sell them as bundled securities with AAA ratings…

I just liked the painted figurines in this post…

That’s it for this week hope you enjoy the links, and exploring the internet.  Please send interesting links my way and I’ll share them here.

Add comment July 14, 2009

California Funny Money!

IOU actual money

IOU actual money

Add comment July 14, 2009

The Tim Machine

His son though seem gifted with an ability to find new ways to end his life. Assisted by the near total absence of adult supervision Tim found ever increasingly bizarre and improbable ways to kill himself.

Continue Reading Add comment July 11, 2009

Things California Needs to Fix

Everyone else is doing it, why not me? Actually I’m not going to do any such thing because I realize, unlike 99% of those offering advice, that the issue is very complicated and I don’t have enough information to make a meaningful contribution to the discussion. Instead, I thought it’d be more constructive to talk about what I do know and witness everyday at work and how that in its own way contributes to the gridlock in Sacramento.

Continue Reading Add comment July 8, 2009

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